![]() I should mention that this needs to be done server side so the exploiter can’t mess with it.If not _G. Or, instead of doing all this, you can just kick/ban them when you detect it. This is a multistep procedure that removes the character and then reloads it with the proper visual assets.Ģ.1 Use Players:RemoveCharacter to remove the offending model from the game.Ģ.2 Then use Players:LoadCharacterWithHumanoidDescription to force loading the character from the previously saved HumanoidDescription. ![]() Use Humanoid:ApplyDescription and make sure to use to verify the assets used in the character’s appearance.Players:GetHumanoidDescriptionFromUserId This returns a HumanoidDescription that you can store and check against.įrom there, I see two ways to force the character to their own avatar: I haven’t tried any of this yet, but you can write code around these methods: If the character is actually different than what Roblox says it is, then you can either force the character to wear their Roblox avatar specification, force them to wear a default specification, or kick/ban them. Roblox has facilities in game which you can use to get the character’s appearance to check against.If they are, then they are cheating and you can take whatever action that you deem appropriate for your game. Periodically check various parts of their character for collisions being off.Put all players in their own collision group and set it so that they cannot collide with each other.So there’s a couple of things you can do. ![]() Then they just maneuver to the other players to fling them. It looks like the exploiters are overriding their own character appearance to get that cube frame and using render stepped to make it spin. I have looked at the scripts used to pull this off.
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